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 Zane

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Posts : 1397
Join date : 2010-08-14
Location : The State of Depression

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PostSubject: Zane   Zane I_icon_minitimeSun Aug 15, 2010 4:47 am

Human-

Name: Logan Highwind

Age: 23

Gender: Male

Appearance: He stands around 6'2, although he doesn't seem very imposing for his height. His figure makes it seem like he would be a pushover, despite the fact that his body is almost pure muscle. However, where his body isn't built for pure strength, but it is built perfectly for speed. His hair is a dark maroonish color, and isn't in any particular hairstyle, although it stays out of his eye's, other than one stray tuft, which are a striking, and yet soft blood red. His skin is a slightly tanned tone, and he has a small scar on the left side of his chin. On his left arm, reaching down to just a few inches before his left wrist is a large tattoo. Three black snakes with a strange golden diamond design on their back and heads, going down the arm and wrapping around it, as well as intertwining. On his back he wears a bag, and on top of this his sword and his scroll, buckled down to the bag and the bag to his belt.

He doesn't have many possessions, clothes being the fewest of them. He has on a pair of leather boots, stained black, that go about a quarter of the way up his calf, but after so much use have become soft and non resistant, not hindering his movement. He wears a pair of navy blue pants, the legs going over most of the boots, only showing the bottoms that have only the basic side and back pockets. He wears a maroon shirt with this, tucked in slightly to his pants. On top of this he wears a jacket, same color as his pants, with sleeves that come to his wrists. He also wears a pair of cloth gloves, the fingers and the backs cut out.

Personality: He is a quiet person, in his own words ‘only talking when something needs to be said’. He is serious, dedicated, detached, and can come off as a jerk at certain times, but that is only a wall he has placed in between himself and the world. On the inside, he is kind, tender, loyal, and actually a really good person to have a friend, although that rarely happens because of that wall he placed in between him and the world years ago.

Short History: Logan has always been an orphan, not remembering his parents, so that never bothered him much as he grew up that way. In the orphanage was himself and his elder brother, who was his entire world, he adored him, and most of the other orphans in the small orphanage looked up to him as well, although none to the extent that Logan did. One day, he woke up, and his brother was nowhere to be found, having searched everywhere he could think of. Of course, Zane had only been adopted, but in Logan’s mind he had driven him away with his neediness. So, from that day on he had decided that he would live on his own, thinking that his brother might come back. Due to this and the fact that he now doesn’t want to depend on anyone in fear of them being taken away from him, he strives to keep that barrier up around himself, sealing himself from everyone around him, although at the same time he subconsciously strives to drop that barrier.

Other: Nothing I can think of

DaCre-

Name: Zane
Innate: His ability is to control earth, although instead of the normal controlling the land stuff, which he does do, he will usually rely more on metals instead, as they’re stronger. He can also control glass as it is made out of sand which is earth aswell.
Personality: He is a bit more of a happy go lucky personality, contrasting quite severely with Logan’s darker attitude. However, he will turn serious during battle or when his friend is in danger.

Rank D:

Appearance: His appearance is a coyote, wiry and thin, along with being young and therefore smaller than an adult coyote. His fur however is quite strange, the top is a pure jet black, while his stomach, paws, muzzle, and the tips of his ears are blood red.
Attack 1: Steel Claws. Metal, any kind not just steel, it can also be changed out for glass or rock, surrounds and extends his claws with a sharp, jagged edge. Makes a good close combat attack, as well as making climbing simple. Lasts 3 posts before dissolving, as well as dissolves more with each post.
Attack 2: Stampede. His speed is tripled, although only temporarily, 20 seconds at most with a 2 minute cool down, as well as a 1 post charge up. This can be used in a few ways, closing gaps, head butting the opponent, or combined with the Steel Claws it could make them more devastating, or even used in tandem with Dust Storm for a quick escape.
Attack 3: Dust Storm. A large cloud of dust is kicked up, covering about 50 yards and making it hard to see your hand in front of your face. Not even echo location can help here, due to the debris in the air. It is mostly either a diversionary, or escape tactic.
Innate Manifestation: While near the ground he has limited control of the ground, slightly better when touching it. He is able to slightly change the earth around him, and if given time he can create more noticeable things such as small pit traps.

Rank C:

Appearance: In this form he stands about 5’6, and appears as mostly human, although he is slightly hunched over and has fangs and claws, still allowing him to resemble a coyote. He wears the pelt of his previous form as a cape, with the head as a hood, although more of the blood red is on the pelt, with only a few streaks of the pitch black on it.
Attack 1: Refinement. Weapons, normally claws although it can also be a dagger, short sword or other things, are made out of the materials surrounding him, rock, metal, ect. If made out of rock, they will crumble quickly with use, but with metal it will stick around for awhile.
Attack 2: Pursuit. His speed is, once again, tripled. The speed, and cool down time, are both the same. However, there is a difference between this, and the last forms version of this. This time, energy is accumulated around the cutting edge of his weapon, or in his bare fist if needed, giving it a deadly cutting edge (or strength in the case of the fist) and being usable as a close-range projectile. However, this part of this ability can only be used 3 times in a fight, before it only triples his speed.
Attack 3: Flurry of Styx. Much like the Dust Storm, earth is flung in to the air, although this time it is solid, although it could be dissolved in to dust like before for a quick escape. They are in spike form, and can be sent through the air as projectiles.
Innate Manifestation: He is able to more freely change the landscape, although the extent is basically the same as it was before, it just takes less time for him to do it.

Rank B:

Appearance: In this form, he has ditched the coyote-man look, and looks quite a bit like a real human, coming in at 5’8. However, he still retains a few features, a slight overbite with his fangs, his nails are still sharp and can be used as weapons, and his eye’s are a shining yellow. The pelt has become a pure blood red coat, close fitting, with two buttons in the front connected to keep it together but still keeping the chest and bottom open, and the collar turned down, underneath being just black clothes. In this form he comes with a sword, a blood red rapier of about 4 feet. Despite what you would think, what with the black pelt, his hair is actually silver in color.
Attack 1: More & More. Energy is accumulated around the cutting edge of his sword, making it quite deadly. This can withstand three attacks unlike the last form, which could only take 1 before it would disappear. It also can be used as a projectile about 10 feet in front of him.
Attack 2: Burning Rush. You get the idea by now, except 4 times the speed. That’s about all there is to it.
Attack 3: Crush Dance. Small balls of earth levitate all around him, probably 20 in all, and come around him as a shield of sorts. There are gaps in and around it of course, but they turn in to spears when anything gets close and stabs at it automatically. However, this has its downsides as well.
Innate Manifestation: At this level he is able to use it effectively in a fight. It's not like he couldn't before, but at this point he is able to raise and lower the eart fast enough that it can obstruct, or enable, movement.

Rank A: ???
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