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 Mistress Ming

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Posts : 1397
Join date : 2010-08-14
Location : The State of Depression

Mistress Ming Empty
PostSubject: Mistress Ming   Mistress Ming I_icon_minitimeSun Aug 15, 2010 10:25 pm

Human-

Name: Daphne Pennington

Age: 19

Gender: Female

Appearance: Daphne has golden blonde hair that reaches right below her shoulder blades that she usually keeps in a ponytail. She is an average height for her age, standing just at five feet, eight inches. She has a light tan and weighs one hundred, twenty pounds. Her eyes are a clear, light, icy blue. She wears a two 2.64 carat diamond stud ear rings that were a birthday gift from her parents on her fifteenth birthday. She normally wears a deep, royal blue blouse along with a pair of normal, light blue jeans, along with a pair of blue sneakers. On her left wrist, is her XLR8, since she is right-handed. As for make up, she normally only wears lipstick, if she wears any lipstick at all. When she's reading she wears half-moon spectacles, which tends to make her come across as a nerd.

Personality: Daphne tends to be portrayed as a rather upbeat and peppy person. While she tries to be a positive person, and tries to cheer people up when they're down, she isn't exactly the person to run around acting all hyper like she's had nine cups of coffee that morning. She is actually a very fun person to be around, but when she wants to get something done, she means business. If she is interupted while doing something that she is obviously deeply focused on, she will get mad and stay mad for about five minutes. The reason for that is, is that Daphne can't hold a grudge. Daphnne can be quick tempered and easily angered, but she usually gets over it within a few minutes. Just a she is easily angered, she is easily made happy. It takes a lot for her to actually get sad, though. It would have to be something big, such as a death or a break-up. She is loyal for her friends, and would stand up for them and protect them, any place, any where. At the first time meeting her, she can be rather shy, and can forget rather obvious things because she gets nervous.

After meeting her and getting to know her, however, the word shy doesn't ever pop up in your mind about her.

Short History: Daphne grew up in a rather rich family, and her family always gave her what she wanted. All she ever really wanted, though, was books. She found them as an escape from the norm, an adventure, and all she had to do to open the door to that was read. While she was growing up, she was one of the smartest kids on her class. However much she wanted to read or hang out with her friends, she still made time for school and sports, playing soccer and volleyball. Eventually when the game of DaCre came along, it obviously instantly appealed to her. It was an escape and an adventure just like books were. during her last year of high school, she made time for both books, friends, and DaCre. After graduating high school, she was sent to high school, still doing the same. Hanging out with her friends, reading her books, and playing Dacre.

Other: She isn't really a night owl or an early bird, tending to stay some where in the middle.

DaCre-

Name: Mistress Ming
Innate: Ability to contort fire.
Personality: Ming is an extremely loyal person, defending her master with her life. She is reckless but patient, both appearing depending on the situation. She is rather quick to befriend, and is not afraid to fight.

Rank D:

Appearance: In this state, Ming resembles a normal raccoon, able to fit and squeeze into many small holes and crevices, which comes in handy during her stealth missions. She wears a tiny Chinese-style hat and carries a small, thick stick. It's impervious to fire, thanks to her magic on it, and is not as easily sliced in half like other sticks due to its remarkable thickness. She uses it as a weapon and for other purposes.

Attack 1: The Long Bash: Her stick extends up to seven and a half feet long and her muscles grow bigger, giving her the strength to hold it in this stage. From then on, it's self-explanatory. She can use the stick to bash and pound the enemies with.

Attack 2: Fireball: Self-explanatory. Ming fire a ball of fire the size of a volleyball that flies at fifty miles an hour to them opponent. This is easily put out though, being able to be put out by most moves, especially water. That's only if the other DaCre can react fast enough, though.

Attack 3: The Stick of Fire: Her stick lights on fire and can be used to fight the enemy with, but after a while, it's burnt to a crisp. It's unable to be replaced until she either finds a similar stick, or she moves to a higher rank, and back down.

Innate Manifestation: In this state, Ming has a very limited control of fire, the fire only being able to be up to the size of a volleyball, to balance this out, the fire is very fast, moving at up to fifty mph.

Rank C:

Appearance: Ming is still a raccoon in this state, only she is human-size at five foot, five. She wears her Chinese hat still, only it is now normal size and wields a two, long samurai swords to replace her hard, thick stick. For protection, her denser and thicker fur serves as a mediocre defense.

Attack 1: The Dance of the Swords: Fifteen extra sword appear to help Ming. They fight on their own, aggressively fighting the enemy. However, they are easily knocked out of commission. This move can't be used again until she goes up/down a rank and back down/up.

Attack 2: The Circle of Fire: Ming fire a wheel of fire at the opponent. It's meant to be used as an attack, but if used creatively and wisely, it can trap the opponent for a couple of seconds, which comes in handy in some fights.

Attack 3: The Inferno Force Field: A fiery force field appears around Ming's body. This move is very weak, but very strong. It can only handle two or three hits, but it has an advantage, those attacks could be B rank to D rank. This has exceptions of course, this force field is immediately put out by any water attack, period. It ca also be broken by exceptionally strong Rank B attacks, such as the other Dacre's strongest Rank B attack.

Innate Manifestation: Ming's fire gains a lot of strength, but loses a lot of speed. Though it is still able to be doused out by enough water.

Rank B:

Appearance: In this state, Ming is even bigger, standing at a threatening height of eight and a half feet. In addition to her even longer and thicker samurai swords, she is garbed in hard, metal samurai armor.

Attack 1: Dance of the Samurai: Out of thin air, ten samurai come to her aid in this attack. Though they attack on their own, Ming has enough control over them as of which specific enemies to attack and how to attack them, if needed.

Attack 2: The Tornado of Flame: Her strongest move in this state, by far. The name of the move pretty much explains the move. Ming can summon a mini-tornado about 50 feet tall that uses fire and wind. As oxygen enrages a fire, this move becomes more deadly as long as it is out on the field. Ming has control of this tornado and is usually located on the top of the tornado to control it. As most of the time, she has limited motion while controlling the tornado. If she stops controlling it, the tornado will disappear.

Attack 3: Wall of Fire: In order to block attacks, Ming can summon this small wall of fire, standing 7 feet tall, and five feet wide. The wall disintergrates after one hit, but she can summon this wall an infinite amount of times. However, it take a while to recharge if she uses it for than five times in a row.

Innate Manifestation: Ming's fire is even hotter and stronger in Rank B. It moves at nearly the same pace her fire did in Ran C, only being five or so miles an hour slower. Though still suspectable to water, it takes a huge amount now due to the size and strength of her fire.

Rank A: ???
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